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* OpenGL ([[Using_OpenGL_with_Swift]]) | * OpenGL ([[Using_OpenGL_with_Swift]]) | ||
* Metal (macOS analogue for OpenGL) | * Metal (macOS analogue for OpenGL) | ||
Checkout "Recent Changes" to see what I have been up to | |||
[[Category:Java]] | |||
Revision as of 10:16, 19 December 2024
Where do I start?
So far I have looked at:
- Java 3D (j3d.org)
- JAMA (matrix Libraries) - Git_Repos
- OpenGL (Using_OpenGL_with_Swift)
- Metal (macOS analogue for OpenGL)
Checkout "Recent Changes" to see what I have been up to