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* Java 3D (j3d.org)
* Java 3D (j3d.org)
* JAMA (matrix Libraries)
* JAMA (matrix Libraries)
* OpenGL (https://impact.performiq.com/index.php/Using_OpenGL_with_Swift)
* OpenGL ([Using_OpenGL_with_Swift])
* Metal (macOS analogue for OpenGL)
* Metal (macOS analogue for OpenGL)

Revision as of 10:13, 19 December 2024

Where do I start?

So far I have looked at:

  • Java 3D (j3d.org)
  • JAMA (matrix Libraries)
  • OpenGL ([Using_OpenGL_with_Swift])
  • Metal (macOS analogue for OpenGL)