Editing Java 3D Notes
Revision as of 09:53, 19 December 2024 by PeterHarding (talk | contribs) (Created page with " JOGL provides a direct access to OpenGL functions. These functions are mostly low level draw functions, and you have to deal with the 'state machine' nature of OpenGL while you are programming. Java3D abstracts this state machine. It allows you to define a tree of graphic objects, placed in a virtual scene, and rendered by a camera. The manipulation of these graphic objects is easier with such a tree structure. Then, it's up to Java3D to walk through this tree and cal...")
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